High-Fidelity 3D Seafloor Scene Reconstruction Based on Cross-dimensional Gaussian Normal Transition Field
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摘要: 海洋科学勘测与水下环境探查等领域对海底高保真场景重建的需求日益提升, 三维高斯溅射技术作为一种先进的显式场景表示方法, 在海底环境重建与新视图合成任务中展现出显著应用前景。然而, 受水下成像介质模糊效应等影响, 重建结果常出现介质伪影与结构失真等缺陷, 严重制约其在实际水下复杂环境下的适用性。为解决上述问题, 文中提出一种基于跨维高斯法向跃迁场的海底三维高保真场景重建方法, 首先建立高斯基元的跨维映射与法向跃迁系统, 提升其对复杂结构的精细化几何建模能力; 其次提出高斯不透明度加权滤波模型, 抑制由介质模糊效应引发的重建伪影; 最后在多种水下场景的实验结果表明该方法具备高效处理复杂水下场景重建与新视图合成的能力。Abstract: The demand for high-fidelity seafloor scene reconstruction is growing in fields such as marine scientific surveying and underwater environmental exploration. As an advanced explicit scene representation method, three-dimensional(3D) Gaussian Splatting holds significant application potential for seafloor reconstruction and novel view synthesis. However, influenced by factors such as blurring effects caused by underwater imaging media, the results often exhibit defects including medium-induced artifacts and structural distortions, severely limiting the applicability of this technique in real-world complex underwater environments. To address these challenges, the paper proposed a high-fidelity 3D seafloor scene reconstruction method based on a cross-dimensional Gaussian normal transition field. In this method, a cross-dimensional mapping and normal transition system for Gaussian primitives was constructed, enabling fine-grained geometric modeling of complex structures. A Gaussian opacity-weighted filtering model was then presented to suppress reconstruction artifacts caused by medium-induced blurring effects. Experimental results on various underwater scenes demonstrate the proposed method’s capability to efficiently reconstruct complex underwater scenes and synthesize novel views.
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表 1 不透明度阈值调整分析
Table 1. Analysis of the opacity threshold adjustments
阈值 高斯数量 FPS PSNR SSIM 0.005 128.4×104 18.3 36.91 0.982 0.05 87.5×104 23.4 37.22 0.989 表 2 海底场景数据集新视图合成定量对比
Table 2. Quantitative comparison of novel view synthesis for seafloor real scenario dataset
方法 PSNR SSIM LPIPS NeRF 30.152 0.910 0.181 Instant NGP 31.091 0.929 0.169 Mip-NeRF 32.471 0.941 0.147 Tri-MipRF 32.976 0.950 0.129 3DGS 36.249 0.977 0.051 2DGS 34.590 0.969 0.088 Mip-Splatting 36.254 0.981 0.055 SuGaR 32.175 0.937 0.151 GNTF 37.224 0.989 0.036 表 3 三维几何重建定量对比
Table 3. Quantitative comparison of 3D geometric reconstruction
方法 CD 运行时间/min SfM+PSR 7.89 43.5 3DGS+Marching cubes 2.63 23.9 GNTF+Marching cubes 1.98 19.2 表 4 消融实验定量结果对比
Table 4. Quantitative comparison of ablation experiments
方法 PSNR SSIM LPIPS CD GNTF 37.224 0.989 0.036 1.93 GNTF w/o CNT 36.933 0.971 0.052 2.33 GNTF w/o OWF 36.897 0.984 0.049 2.01 -
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